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Lost World →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Field Spell | - | - | - | - | - |
All monsters on the field lose 500 ATK/DEF, except Dinosaur monsters. Once per turn, if a Dinosaur monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur monsters in your hand and/or Deck instead. | |||||
password:17228908 | |||||
Average Rating Score | 8.8(10) |
- Card Info
- Card Reviews (10 rating scores)
- Decks with Lost World (59 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Lost World" card reviews and rating scores
8.8(10) |
|
70% | (7) | ||
20% | (2) | ||
10% | (1) | ||
0% | (0) | ||
0% | (0) |
みめっと
2020/11/15 17:06
2020/11/15 17:06
There was no such thing as "Jurassic World". Strak R opened up a new world of dinosaurs.
Weaken everything other than dinosaurs, send tokens arbitrarily when dinosaurs come into play, give target resistance from opponent's effects other than tokens when there are tokens on the opponent's field, and instead of vanilla falling down, hand and The content is that he can self-destroy the dinosaurs in his deck.
First of all, cards like this tend to have a compulsory effect, so you either hand over the token even when you don't want to give it, or because the scapegoat effect is a compulsory effect, the token remains on the field even when you want to defeat it, and as a result, it is used as a link material. There are things to put away, but with this card it's all optional, so it's pretty flexible that it doesn't happen.
And if a token appears on the opponent's field, you can attack the opponent's token without being disturbed by the opponent's target effect. Destroy from his deck to move the deck.
The effects of 2 to 4 are linked together, and the combo is very strong, and even with this card and his Dinosaur, you can move without depending on the opponent, making it a convenient field.
Even if he can't play Dinosaur at all due to a bad hand or being hit by removal, I think it's great that he can play a minimum role in weakening the whole deck.
You can also see many nostalgic Dinosaur monsters, and I think it's a good card in the sense that it's fun to see, such as a comical drawing of a hammerhead being blown away by a hippopotamus.
Weaken everything other than dinosaurs, send tokens arbitrarily when dinosaurs come into play, give target resistance from opponent's effects other than tokens when there are tokens on the opponent's field, and instead of vanilla falling down, hand and The content is that he can self-destroy the dinosaurs in his deck.
First of all, cards like this tend to have a compulsory effect, so you either hand over the token even when you don't want to give it, or because the scapegoat effect is a compulsory effect, the token remains on the field even when you want to defeat it, and as a result, it is used as a link material. There are things to put away, but with this card it's all optional, so it's pretty flexible that it doesn't happen.
And if a token appears on the opponent's field, you can attack the opponent's token without being disturbed by the opponent's target effect. Destroy from his deck to move the deck.
The effects of 2 to 4 are linked together, and the combo is very strong, and even with this card and his Dinosaur, you can move without depending on the opponent, making it a convenient field.
Even if he can't play Dinosaur at all due to a bad hand or being hit by removal, I think it's great that he can play a minimum role in weakening the whole deck.
You can also see many nostalgic Dinosaur monsters, and I think it's a good card in the sense that it's fun to see, such as a comical drawing of a hammerhead being blown away by a hippopotamus.
デルタアイズ
2017/09/06 22:52
2017/09/06 22:52
It's not used by serious dinosaurs, but it's strong enough to be used free.
The benefit of 500 down is relatively large, and it will be extremely troublesome for the opponent.It is also good to use it together with Ragna Zero.
Tokens and scapegoats should basically be used together with 《Survival's End》.
It is an excellent Field Spell that is well balanced overall.
The benefit of 500 down is relatively large, and it will be extremely troublesome for the opponent.It is also good to use it together with Ragna Zero.
Tokens and scapegoats should basically be used together with 《Survival's End》.
It is an excellent Field Spell that is well balanced overall.
アルバ
2017/07/04 4:25
2017/07/04 4:25
It's a remake card of Jurassic World, which was a very simple and shoddy effect, and it's flashy and packed with effects.
The weakening effect of 1 has a reasonable number and is overall, but the effect also extends to yourself.
When a dinosaur synchronizes or Xyz, the end point is often something other than a Dinosaur, so it's relatively painful.
The 2 effect is a disadvantage in situations where you can't connect to a combo, but it's optional, so you don't need to use it in situations where you don't have all the combo parts.
The effect of 3 works in conjunction with the effect of 2, and depending on the deck, he can be hit hard, but he can't be overconfident because he can be Tribute Summoned or his tokens will be erased just by putting in a link spider.
The effect of 4 is an alternative effect that takes an ad instead of being destroyed.
As you can see, it's packed with effects, but many of them require combos.
The Field Spell that was emphasized in the dinosaurs in the environment was not this, but Dragonic D...
The weakening effect of 1 has a reasonable number and is overall, but the effect also extends to yourself.
When a dinosaur synchronizes or Xyz, the end point is often something other than a Dinosaur, so it's relatively painful.
The 2 effect is a disadvantage in situations where you can't connect to a combo, but it's optional, so you don't need to use it in situations where you don't have all the combo parts.
The effect of 3 works in conjunction with the effect of 2, and depending on the deck, he can be hit hard, but he can't be overconfident because he can be Tribute Summoned or his tokens will be erased just by putting in a link spider.
The effect of 4 is an alternative effect that takes an ad instead of being destroyed.
As you can see, it's packed with effects, but many of them require combos.
The Field Spell that was emphasized in the dinosaurs in the environment was not this, but Dragonic D...
なす
2017/06/09 16:45
2017/06/09 16:45
A Field Spell that supports Dinosaurs.
The effect of (1) lowers his non-Dinosaur status, the effects of (2), (3), and (4) suppress the opponent's movement, and combos with Oviraptor etc. are also possible.
A card with a welcome effect that is essential for Dinosaurs.
The effect of (1) lowers his non-Dinosaur status, the effects of (2), (3), and (4) suppress the opponent's movement, and combos with Oviraptor etc. are also possible.
A card with a welcome effect that is essential for Dinosaurs.
カンノーネ
2017/06/03 22:28
2017/06/03 22:28
A rock-throwing or dinosaur-throwing area with lots of powerful effects added. Elia-chan is getting more and more muscular...
It's too long to explain each one, but they're all insanely powerful. is very regrettable.
It's too long to explain each one, but they're all insanely powerful. is very regrettable.
ゴギガガ
2017/03/03 1:36
2017/03/03 1:36
A great Field Spell that made it worth building a pure Dinosaur Deck.
The token generation effect is like a Defense Position version of Black Garden limited to dinosaurs, and it can be applied in various ways, such as combining it with Soul Eating or 《Survival's End》. It is also not a forced effect.
The effect of (4) is great with tokens, as it is often said, but with Megalos Smasher and 《Sabersaurus》, we aim for a trade-off in battle, and activate the effect to destroy Babycerazaurus in his Deck. It is also powerful to pursue and attack.
Overall, it has powerful effects, but it has no effects such as searching or changing hands, and the activation of effects is thorough.
Take a look at the recent broken Field Spell, go ahead
The token generation effect is like a Defense Position version of Black Garden limited to dinosaurs, and it can be applied in various ways, such as combining it with Soul Eating or 《Survival's End》. It is also not a forced effect.
The effect of (4) is great with tokens, as it is often said, but with Megalos Smasher and 《Sabersaurus》, we aim for a trade-off in battle, and activate the effect to destroy Babycerazaurus in his Deck. It is also powerful to pursue and attack.
Overall, it has powerful effects, but it has no effects such as searching or changing hands, and the activation of effects is thorough.
Take a look at the recent broken Field Spell, go ahead
ジュウテツ
2017/03/02 13:52
2017/03/02 13:52
Due to the weakening effect of (1), the "Dinosaur" deck can be advantageous in battle unless the opponent is also his deck.
It's nice to be able to lock the opponent with the effects of (2) and (3), and I'm also grateful that the destruction of the created tokens can be linked to the effect of (4).
I think that being able to search with 《Terraforming》is also a strength.
It's nice to be able to lock the opponent with the effects of (2) and (3), and I'm also grateful that the destruction of the created tokens can be linked to the effect of (4).
I think that being able to search with 《Terraforming》is also a strength.
とき
2017/02/25 11:54
2017/02/25 11:54
The lost chalk world. The personification of new tactics, especially to support new dinosaurs.
《Jurassic World》is teary-eyed even with the first effect alone. The combat power of the already powerful dinosaurs is relatively increased. However, it is necessary to be careful about weakening Xyz targets other than dinosaurs such as Lagia.
The second effect is the refinement of Jura Egg Tokens. Even if you use it normally, it will only create a wall in your opponent's field, so you want to use it as a cost for Oviraptor's effect, or as a trigger for Penetrating Dark Triceratops or Burning Ultimate Conductor Tyranno. If you leave it on the field, the third effect is also delicious. You can't use Lagia here either, but you can also prepare 《Rivalry of Warlords》.
And with the last effect, you can convert the destruction of Jura Egg Tokens into his GY fertilization and development. Of course, Babykera or Petiteranodon would be ideal to destroy. Besides Tokens, it can also protect Megalos Smasher X and 《Sabersaurus》.
It's pretty tricky around the tokens, but most of what you're doing is heavily Dinosaur-supporting. One of the cornerstones of the new Dinosaur.
《Jurassic World》is teary-eyed even with the first effect alone. The combat power of the already powerful dinosaurs is relatively increased. However, it is necessary to be careful about weakening Xyz targets other than dinosaurs such as Lagia.
The second effect is the refinement of Jura Egg Tokens. Even if you use it normally, it will only create a wall in your opponent's field, so you want to use it as a cost for Oviraptor's effect, or as a trigger for Penetrating Dark Triceratops or Burning Ultimate Conductor Tyranno. If you leave it on the field, the third effect is also delicious. You can't use Lagia here either, but you can also prepare 《Rivalry of Warlords》.
And with the last effect, you can convert the destruction of Jura Egg Tokens into his GY fertilization and development. Of course, Babykera or Petiteranodon would be ideal to destroy. Besides Tokens, it can also protect Megalos Smasher X and 《Sabersaurus》.
It's pretty tricky around the tokens, but most of what you're doing is heavily Dinosaur-supporting. One of the cornerstones of the new Dinosaur.
福人ズッコケ
2017/02/24 22:24
2017/02/24 22:24
A fun illustration that seems like a Dinosaur (?).
"This card is indispensable for using vanilla in new tactics." You can recruit any Dinosaur from Babycerasaurus or Petiteranodon by replacing vanilla destruction with Dinosaur destruction from the Deck.
With this card, you can create vanilla tokens in your opponent's zone just by summoning and Special Summoning Dinosaurs, so it's important to destroy these tokens first. You can simply destroy it by battle, but if possible, I'd like to combine it with an Oviraptor that doesn't require battle. You can also give vanillas on your side like Megalosmasher X real destruction resistance. (3) also gives target resistance to all monsters that cannot be ignored. As an opponent, unless you do something about the Jura Egg Tokens on your field, effects that target monsters will become difficult to use across the board. (1) is an effect that weakens anything other than his Dinosaurs, but the drawback is that it affects Xyz targets such as Lagia and Dorka, so be careful.
An excellent Field Spell with all the convenient effects for Dinosaurs. Since it's possible that your opponent will be able to use removal spells early on, I'd like to be able to put in a terraphore as well so that I can always have it in my hand.
"This card is indispensable for using vanilla in new tactics." You can recruit any Dinosaur from Babycerasaurus or Petiteranodon by replacing vanilla destruction with Dinosaur destruction from the Deck.
With this card, you can create vanilla tokens in your opponent's zone just by summoning and Special Summoning Dinosaurs, so it's important to destroy these tokens first. You can simply destroy it by battle, but if possible, I'd like to combine it with an Oviraptor that doesn't require battle. You can also give vanillas on your side like Megalosmasher X real destruction resistance. (3) also gives target resistance to all monsters that cannot be ignored. As an opponent, unless you do something about the Jura Egg Tokens on your field, effects that target monsters will become difficult to use across the board. (1) is an effect that weakens anything other than his Dinosaurs, but the drawback is that it affects Xyz targets such as Lagia and Dorka, so be careful.
An excellent Field Spell with all the convenient effects for Dinosaurs. Since it's possible that your opponent will be able to use removal spells early on, I'd like to be able to put in a terraphore as well so that I can always have it in my hand.
Decks with "Lost World"
* is adopted as a key card.
● 2017-02-25 Dinosaur TRUE Emperor
● 2017-02-25 Heartbeat of the Fearsome Beast (Strak + α)
● 2017-08-02 Don is strong even for a pure dinosaur!
● 2017-03-02 Dinosaur Structure + Strengthen
● 2017-04-05 Heartbeat of the Beast 3 boxes + cheap Jurrac Deck
● 2017-02-25 Strak alone Dinosaur!★
● 2018-07-15 [Dinosaur] Last update 19/5/2
● 2017-04-05 Set up a pre-decode abyss VFD with Dinosaur TRUE
● 2017-03-13 Dinosaur TRUE Emperor Deck
● 2018-01-09 Heinous! Ultimate Terror
● 2021-10-15 almost dino wrestler
● 2017-09-17 Archon Axis Dinosaur TRUE Emperor [October~]
Card Category and Effect Category
Effect:Special Summon Tokens
Effect:Destroy Monster
Effect:Destroy hand card
Effect:Destroy Deck card
Effect:lose ATK
Effect:lose DEF
Effect:cannot target with Monster effects
Effect:cannot target with Spell effects
Effect:cannot target with Trap effects
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Structure Deck R-The Heartbeat of the Fearful Beast | SR04-JP021 | 2017-02-25 | Super |
Ranking and View Num
Rating Score Rank | 2,099 / 13,210 Cards |
---|---|
View Num | 31,315 |
Card Type "Field Spell" Best Card Ranking | 72nd |
Others
Japanese card name | ロストワールド |
---|
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